![]() These mercs would also serve as the opposition to the KDF or Fed in some of the same story-line missions. The mercenary would be able to run missions for cash, items and dilithium. Those skill sets however would be beneficial science for covert or pirate, engineer for trader and tactical for mercenary. These careers would not have their own set of skills and powers, that would still be determined by the original selection made are character start-up, tactical, science or engineer. KDF side would still have Orion slave trade obviously not for Feds, etc. Mercs and Traders would be essentially the same in both factions with some minor tweeks to the traders. KDF toons would no longer report to the Empire but would report to the Orions. The Fed toons on this path no longer report to Admiral Quinn but instead would report to Ferenginar for a series of missions some of which would be the same Fed missions in the main episode story line, just as they were merged in for Romulans. The Klingon faction players could be a Mercenary, Trader or a Pirate. For Fed allegiance the choices would be Covert Agent, Mercenary or Trader. At some point early in the development, the character would decide to either enter the traditional military path KDF for Klingons or Starfleet for Federation, or choose one of four independent career paths. You would still choose your character to be a Romulan, KDF or Federation faction and the opening storylines would be the same. I am proposing a new set of career paths integrated in a similar way. The boffins at cryptic seamlessly inserted this faction into the game by offering the Romulan characters a choice of allegiance to either the Feds or KDF. ![]() When the Legacy of Romulus was created the new “faction” Romulans was created as well. What if STO offered your character an opportunity for a career path outside of the KDF/Federation military? Here me out on this. ![]() I came up with this idea for a new quasi-faction/career path. While I was poking through the costume options I came across the Mercenary outfit and that got me thinking about the game. Just like the ships these visual effects can be turned off by clicking the “eye” symbol next to the item in your character equip screen and selecting “disable visuals”. A “kit” will add visible equipment to your toon and armor and shields may have a visual effect as well. There are a variety of items you can equip on your character that will alter the appearance. Part of the fun of an MMORPG is creating a custom and unique character. The top left of the screen and choosing the “change outfit” option. STO added a feature a while back allowing you to quick-change into one of your saved outfits by clicking on your character icon in Check out the amazing options for your character and your BOFFs too, by visiting a tailor at Earth Space Dock, Qo’nos, the Romulan Flotilla, or one of the other locations such as DS9. Some outfits are limited to specific factions others may be worn across factions. The game allows you to customize the basic outfits with a variety of patterns and a huge array of colors. They are also in business so yes, there are some C-store outfits that are hard to resist as well. ![]() Admiral Rodanna 21st Century Admiral RodessaĬryptic is nice enough provide a nice selection of outfits for your character free of charge in the game. Merc? 21st Century Playa’? 22nd Century Klingon? TOS? TNG? DS9? Enterprise? Voyager? You name it is there. How many of you devoted fans of Star Trek Online have purchased a costume set for your character(s)? They have some sweet setups to deck out your toon with any motivation you can think of. ![]()
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